---
title: "CG_ConstrainedDelaunayTriangles"
draft: false
hidden: true
---
CG_ConstrainedDelaunayTriangles — Return a constrained Delaunay triangulation around the given input geometry.
geometry
CG_ConstrainedDelaunayTriangles
(
geometry
g1
)
;
Return a Constrained Delaunay triangulation around the vertices of the input geometry. Output is a TIN.
This method needs SFCGAL backend.
Availability: 3.0.0
This function supports 3d and will not drop the z-index.
select CG_ConstrainedDelaunayTriangles( ST_Union( 'POLYGON((175 150, 20 40, 50 60, 125 100, 175 150))'::geometry, ST_Buffer('POINT(110 170)'::geometry, 20) ) );
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select ST_DelaunayTriangles( ST_Union( 'POLYGON((175 150, 20 40, 50 60, 125 100, 175 150))'::geometry, ST_Buffer('POINT(110 170)'::geometry, 20) ) );
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ST_DelaunayTriangles , ST_TriangulatePolygon , CG_Tesselate , ST_ConcaveHull , ST_Dump