---
title: "CG_MakeSolid"
draft: false
hidden: true
---
CG_MakeSolid — Cast the geometry into a solid. No check is performed. To obtain a valid solid, the input geometry must be a closed Polyhedral Surface or a closed TIN.
geometry
CG_MakeSolid
(
geometry
geom1
)
;
Availability: 3.5.0
This method needs SFCGAL backend.
This function supports 3d and will not drop the z-index.
This function supports Polyhedral surfaces.
This function supports Triangles and Triangulated Irregular Network Surfaces (TIN).